// Room: /d/kunlun/obj/pao1.c
// Last Modified by winder on Nov. 14 2000

#include <armor.h>
#include <ansi.h>

inherit CLOTH;

void create()
{
	set_name(WHT "黑边白色长袍" NOR, ({ "chang pao", "cloth","changpao","pao"}));
	set_weight(6000);
	if( clonep() )
		set_default_object(__FILE__);
	else {
		set("long","这是一件黑色滚边的白色长袍，华贵异常，看不出是什么质料做的。\n");
		set("unit", "件");
		set("material", "cloth");
		set("armor_prop/armor", 65);
		set("value", 100);
		set("wear_msg","$N迎风一展，[唰]的一声，披上一件$n。\n");
		set("remove_msg","$N解开$n,把$n从身上脱了下来。\n");
	}
	setup();
}
